Here you can find a selection of music I have made. I create music using FL Studio, and I play guitar, keyboard and a selection of other instruments such as the kalimba on most of these tracks. Here You'll find the track name, a brief description of the track, a means of listening to is as well as a link to it on my Newgrounds page.
The Finger Band
Two-Finger Peace Sign
Eye Captain
Eye Captain (looping segment only)
Eyepoker
Eyepoker (looping segment only)
Skeyeland Riverdance
Skeyeland Riverdance (looping segment only)
Game Complete!
Five-Finger Sky Punch
Fingerband! OST
"All (noteworthy) tracks from the Fingerband! OST"
Fingerband is available on Google Play HERE or on the App Store HERE.
Salle De La Marchionesse
Cove
The Confluence
CONFLUENCE KING!
Wizzy
Gates' theme: Keys Of The Cosmos
Of The Galaxy Projector (currently unused)
Silo One
Silo Two
Town By The Water
PIRATES! AAARRRGHHH!!!
The Deep Forest
The Deep Forest (Avenightmare)
Flight!
Sigil Of The Sun (Amber)
Accursed Spaces (Day)
Arcade
Of The New House President
Icesong 1
Icesong 2
Icesong 3 (Snowmen!)
My_Brain_On_Tickle_Juice.ogg
Seething Avenues OST
"All (noteworthy) tracks from the current Seething Avenues OST."
Or listen to it HERE on YouTube, or HERE on Spotify!
PROLOGUE
No Man's Land
Place Of Respite
Hospital (Demo 1)
Hospital Demo 2
Hospital Entrance Demo 1
(WIP) Fragments Of The Hydra OST
Fragments Of The Hydra is a Work In Progress project being developed by a small team in coordination with Edinburgh Napier University. It is an immersive experience based around the Craglockhart Hydropathic.
Menu Theme
Flight Of The Scripplings!
MAMA IS ANGYYYYYYY
PSYCHO ALIEN BEATDOWN
Sleepy Mama
Flight Of The Scripplings OST
"All tracks from the Flight Of The Scripplings OST."
One For Sorrow
False Summit
An Ending
God Approaches
Crooked Heights OST
"All tracks from Crooked Heights."
Doors In The Tempest
"Doors In The Tempest pt. 1" is an hour long piece of music that goes many places. listen to it while you think about a very cool and epic sci-fi fantasy quest, you might just come up with a good idea for a story.
This song is supposed to have lyrics but I have yet to record them. It's about aliens from Earth, miracles and ordinary coincidence. It is also about Boone County, Iowa, for some reason.
Avenues In The Sky
"Avenues In The Sky" is a conglomeration of themes from Seething Avenues made all intense and metal and stuff which I might use as a battle theme later.
"What The Dog Did" is a battle theme intended for a suspicious canine who is up to something. The sound is influenced by EDM and video game music, and it was created using mostly VST plugins and a synthesiser. It features a popular sound clip of a man saying "what da dog doin'", which has been cut up, altered and used rhythmically as part of the timbre.
Or listen to it HERE on YouTube! Or HERE on Newgrounds!
The Epic Game Of Hnefatafl In Deep Space
"The Epic Game Of Hnefatafl In Deep Space" is my only non-instrumental song, featuring lyrics somewhere in the middle about an old lady stuck forever on an Iceberg in space, after a cosmic game of Hnefatafl is lost by the entity known as the King of the Titans for the first time. In rage, he flipped the board, which had represented the World, and all but the refuge squares were destroyed. One of said refuge squares represented the Iceberg, on which the old lady is now trapped.
"Lignum Eyes" is an instrumental prog-rock song with a happy, energetic beginning and end, with a creepy/intense middle section. I envisioned the start of the mid-section (where the lead guitar stops and the piano takes over in the rain) as a passing from one dimention/world, into another which is mostly entirely the same, only it's raining.
There's also something very, very wrong with the trees here...
"Da Cooffe" is a chill beat in 11/4 time to drink coffee to. I wrote it for a coffee shop advert in high school. It has a lot of chillness and also a smaller amount of not-real saxophone.
"Remove The Sky" is a prog song about an archivist reviewing immersive video tapes he has collected in his seemingly infinite library of them. He can be heard at the end fumbling with them as he takes one out of the player and puts another in - an endlessly repeating cycle. Or perhaps, he is looking for something in particular?